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Muazzam Ali Khan
Muazzam Ali Khan
Real Time Visualization Manager I RedSea Global
Riyadh, Saudi Arabia

Summary

Creative and multifaceted 3D Artist with more than 10 years of experience in multimedia industry and 3 years in game industry. Adept in digital 3D modeling, 3D sculpting, lighting, texturing and rendering. I am an environment artist with the ability to adapt to new workflows and work culture.

Skills

Environment DesignRenderingStoryboarding3D Modeling3D VisualizationDigital SculptingEnvironment ModelingLightingProp ModelingTexturingIndustrial DesignTexture Baking

Software proficiency

3ds Max
3ds Max
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
World Machine
World Machine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
V-Ray
V-Ray
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects

Productions

    • Video Game
      Centurion VR Game - Cricket Real time VR experience and analysis for Star Sports
    • Year
      2020
    • Role
      Art Lead / Environment Artist
    • Company
      Centurion VR New York USA & Pakistan

Experience

  • Senior Visualization Manager at Red Sea Global
    Riyadh, SA
    August 2022 - Present

    Real-time Visualization Manager/ Senior Unreal Artist My core responsibilities are as follows;

    Develop a production pipeline in Unreal Engine 5 for high end luxury tourism projects in Kingdom of Saudi Arabia

    Establish and streamline a production pipeline integrating with filming, marketing, commercial and architecture department at Red Sea Global.

    Introduce latest real time Unreal Engine technology to RSG production projects.

    Introducing cutting edge Photogrammetry production assets for environments of luxury tourism projects.

    Unreal Engine 3d renderings, animations, VR/AR and virtual production.

    As Visualization Manager, I am responsible for hunting talent and hiring resources. Moreover build a CGI team, train the young resources and deliver the best possible outcome for the production department at Red Sea Global.

    Skills: Unreal Engine · Autodesk 3ds Max · virtual production · Art Direction · Adobe After Effects · Virtual Reality (VR) · Photogrammetry

  • 3D Asset Artist at Quixel | Epic Games at Quixel
    Islamabad, Pakistan
    May 2021 - Present

    3D scan assets development, 3D modeling, sculpting and digital painting to process scanned assets based on a photogrammetry production pipeline to the industry high end standards.

  • Lead Art / Environment Artist at Centurion VR
    New York United States / Pakistan Office Lahore, Pakistan
    December 2019 - March 2021

    Job responsibility is to develop high quality 3D game environment. Use concept art and style to create game props and assets to make realistic cricket VR game environment. Work with other disciplines to establish technical production pipeline for optimization in VR game platform. Liaise with programming head to troubleshoot and ensure that all the assets created by the art team conform to the game VR programming standards.

  • Creative Lead Artist at AEDesign (Pvt) Ltd
    Lahore, Pakistan
    October 2015 - November 2018

    Job responsibilities were industrial/mechanical design visualization, product renderings, video content development, motion graphics and animation projects. It also encompassed project management, analysis, problem solving, conducting client meetings, storyboard development, planning and execution.

    Clients: ZedSolar, Putzmeister GmbH, Zoeller- Kipper GmbH, Altek GmbH, Venjakob Maschinebau GmbH and AKG group GmbH.

  • 3D Artist at Espresso Studio
    Lahore Punjab, Pakistan
    August 2008 - June 2010

    My responsibilities were modeling, texturing, lighting, animation,Vray, network rendering, special effects and post production. I worked on commercial architecture projects for clients such as NLC, Nespak, UCH power plant, CNW and Habib Rafique.

  • Lead 3D Visualizer at Kashif Aslam & Associates (Pvt.) Ltd.
    Lahore Punjab, Pakistan
    March 2010 - August 2011

    Responsible for architectural visualizations-development of exterior/ interior 3D modeling, texturing and lighting with postproduction for large-scale architectural compositions and presentations.

  • Senior Lead 3D Graphics Designer at NOVO-Integration
    Chino, California, United States of America
    November 2011 - October 2015

    Responsible for project management, execution and development of high end 3D visualization, animation and product presentation.