Buddha Abode, Game environment Design. I loved the environment design done by #NaughtyDog in #Uncharted4Lostlegacy. I love what they did with jungle environments and a style they took. Hence I started working on this piece. All the assets were done from scratch in 3ds max, Texture were done in Zbrush and substance painter, Foliage was modeled and textured in Zbrush and finally Lighting rendering in Unreal 4.